Port of Piraeus, Greece 2013
Created in collaboration with numerous designers, Runner was a site-specific, interactive performance where audiences were led one at a time on a wild obstacle course through the Port of Piraeus. From hotel rooms to bars, and abandoned warehouses to reclaimed flats, audiences traveled a highly designed path in a fictional thriller to "escape the city."
Bradley University, Peoria Il 2009
Pinocchio was the culmination of a year long process of devising and ensemble building with students and faculty at Bradley University. Through workshops, rehearsals and a fully realized production, we created a new twist on the classic story.
Great experiments in performance design took place as we created the symbolic structure of a broken heart as a moving set piece that could configure and reconfigure to reflect numerous locations in the story.
by Carolyn Defrin
Live performance mixes with video projection, miniature set models and large scale objects as husband and wife try to reach each other after a plane crash.
Recently shown as part of the Battersea Arts Center's "Freshly Scratched Festival," "Hack the Barbican Festival," Chelsea Theatre's "Fresh Blood" festival, and The Yard Theatre's N.O.W. '14 Collection.
“An ethereal, haunting performance…strikingly beautiful…” Indigo Memoirs
Read a little blog about "Designing Story" here.
Current/Recent Work Full CV
Study For A Shadow
Central Saint Martins Platform Theatre, 2013
An excerpt from a 15 minute dance piece I choreographed with video designer, Annalisa Terranova. Using the KINECT sensor camera (from XBOX 360 gaming systems), and design elements from ISADORA software, we created a dance performance that enabled me to interact live with my image on screen.